
Twin Wind Technique



Slow:
Can be played outside of combat when no spells or skills are pending. Happens after your opponent has a chance to react.

Ephemeral:
This unit dies when it strikes or when the round ends.

Stun:
Remove a unit from combat. It can't attack or block for the rest of the round.
To the Ionians, wind is the most capricious of the elements. Capricious, but not untamable.
Kaart in Decks
Regio's | Champions | Populariteit | Winrate |
---|
0.2%
In % van decks
1.71
Gem Kopieën
54.2%
Winrate wanneer in deck
60.0%
Winrate wanneer getrokken