
The Petricite Hall



Landmark:
Landmarks take up a space on the board. They can't attack, block, or take damage.

Capture:
A Captured card is removed from the game. It returns when the Capturing unit leaves play.

Curse:
Applies a negative effect as long as it's in hand. Multiples of the same curse on a unit combine, increasing their cost and effect. Cannot be targeted in hand.
The cheers of the crowd faded as she entered the hall. The statues looked on in silence. Darkness awaited, but she could not turn back--who else could prevent Demacia's descent into nightmare?
Card in Decks
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