
Pack Mentality



Slow:
Can be played outside of combat when no spells or skills are pending. Happens after your opponent has a chance to react.

Overwhelm:
Excess damage I deal to my blocker is dealt to the enemy Nexus.
A lone howl echoed through the night, followed by another, then another. Within moments, the pack howled as one--a chorus of frenzied voices calling out for blood.
Card in Decks
Regions | Champions | Popularity | Winrate |
---|
0.1%
In % of decks
1.40
Avg Copies
64.0%
Winrate when in deck
33.3%
Winrate when drawn