
Blood in the Water



Slow:
Can be played outside of combat when no spells or skills are pending. Happens after your opponent has a chance to react.

Lurk:
When you attack while I'm on top of your deck, I Lurk, granting Lurker allies everywhere +1|+0. Max once per round.
Not much keeps the circling sharks of Ripper's Bay away. Once they've had a taste of blood, they're eager for more.
3.1%
In % of decks
2.34
Avg Copies
56.4%
Winrate when in deck
52.7%
Winrate when drawn