
All-Seeing Oracle



Fast:
Can be played whenever you may act. Happens after your opponent has a chance to react.

Slow:
Can be played outside of combat when no spells or skills are pending. Happens after your opponent has a chance to react.
The eye unbound from the material world sees all. Blind though he may seem, those who mistake the oracle for an easy target are rebuked swiftly and without mercy.